Carnival of Shadows
Carnival of Shadows
Welcome to the Carnival of Shadows, a point-and-click adventure game (with optional WASD controls) where dark secrets and eerie mysteries await at every corner. Created for the MAGS June 2024 Adventure Game Jam, this short but *sweet* game will keep you on the edge of your seat! (Unless you just scoot over of course).
Story Overview
A group of four unlikely companions arrives at an abandoned amusement park, drawn by the promise of a unique experience. They quickly discover that the park is haunted by the restless spirits of those who perished in a tragic accident. To escape, they must solve puzzles, confront supernatural threats, and uncover the park's dark history.
Meet the Characters
- Maria the Adventurer: Brave and curious, Maria is always eager to explore and uncover hidden secrets. Her resourcefulness and natural leadership make her a vital part of the team.
- Tim the Skeptic: Shrewd and analytical, Tim doesn't believe in ghosts and prefers logical explanations. His skepticism often clashes with the others' beliefs, but his keen eye for detail is invaluable.
- Jake the Athlete: Strong and energetic, Jake is always ready for physical challenges. His impatience can be a hindrance, but his strength and enthusiasm help the team overcome obstacles.
- Luna the Mystic: Strong and ethereal, Luna has a deep connection to the spiritual realm. Her intuition and compassion guide the group through the park's supernatural dangers.
How to Play
Navigate through the park by clicking on various objects and locations. Interact with items and characters to gather clues and solve puzzles. Pay close attention to the environment and dialogue, as they provide vital hints for your quest.
Download
Click download now to get access to the following files:
Comments
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I liked the puzzles, the art is a pretty big step down from midnight madness though... I honestly quit, but the positive reviews here convinced me to play it through. Also, the character following system - didnt really get the point? Why would you leave them behind? How would you know when you would need them? And it was a little annoying how they would block parts of the environment lol. Idk, I am guessing this was a jam and you had stricter time constraints? But ya, puzzle design was good. And the ideas of the art were cool too, just execution seemed not as refined as MM
Thanks for playing! Yeah this was rushed out in about 2 weeks so there's a lot of half baked ideas!
Thanks for playing! :D
Atmospheric short horror game. It's not hard, but well worth playing.
Thanks for playing helton!
nice retro
Thanks for playing!